Gray Kuglen

Amazon

Reducing Returns Through Virtual Try-On

Returns

Problem

Apparel

Category

POC

Approach

Confidence

Focus

Reducing Returns Through Virtual Try-On
Product Strategy · UX Design · ResearchProof of Concept · 2021Product Design · Research (Consulting via Wisepix LLC)

Overview

Partnered with Amazon to explore new product functionality aimed at reducing friction in apparel purchasing and lowering high return rates.

The focus was to design and validate a virtual try-on experience that could replicate—or exceed—the confidence of an in-store fitting room.

The Problem

Online apparel shopping lacks confidence and fit certainty.

  • Customers cannot accurately assess fit, size, or appearance
  • This leads to high return rates and operational cost
  • Existing solutions fail to replicate the in-store fitting experience
  • Setup and onboarding for new tools often introduce friction

Key Insight

Returns are not just a logistics problem—they are a confidence problem.

We found that:

  • Customers need to visualize themselves, not just the product
  • Fit is both functional (size) and emotional (how it looks/feels)
  • Reducing friction in setup is critical for adoption
  • Continuous usage depends on trust in the output, not novelty

Approach

1

Concept Exploration

Developed multiple experience concepts for in-home evaluation:

  • ·Virtual try-on via mobile and desktop
  • ·360° visualization of garments on a user body
  • ·Fit and style feedback to guide purchase decisions
2

Proof of Concept (POC)

Created a POC to test feasibility and user response:

  • ·Evaluated onboarding and setup flows
  • ·Explored tradeoffs between accuracy and usability
  • ·Generated alternative interaction models for testing
3

User Validation

  • ·Tested concepts with prospective users
  • ·Identified friction points in setup and interaction
  • ·Assessed perceived trust and usefulness of the experience

System Thinking

This solution sits within a broader commerce system:

1
User Input Layer body data, preferences
2
Visualization Layer virtual try-on rendering
3
Decision Layer purchase confidence
4
Business Outcome reduced returns, increased conversion

Key Challenge

The key challenge was balancing:

  • Accuracy vs ease of use
  • Setup friction vs long-term value

Impact

The work established a foundation for:

  • Reducing return rates through improved pre-purchase confidence
  • Defining interaction models for virtual try-on experiences
  • Identifying critical factors for adoption (trust, simplicity, speed)

Business Insight

The project also surfaced a critical business finding:

  • The initiative lacked clear ownership and funding within the organization
  • Early discovery clarified misalignment before significant investment
  • Prevented unnecessary allocation of time, resources, and engineering effort

Key Takeaways

  • Confidence is the primary driver of purchase behavior in apparel
  • Reducing onboarding friction is critical for new product adoption
  • Visualization must feel personally relevant to be effective
  • Product success depends on balancing technical capability with usability
  • Early discovery can de-risk product investment and prevent wasted effort
Mapping

Mapping

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